Halo 3 now marks an odd crossroads, where dual-wielding remains implemented but is clearly a gameplay element the developers wanted to steer away from. Dual-wielding was removed from the Halo games that came after it, likely because the system discouraged melee attacks and throwing grenades. When Halo 3 came to The Master Chief Collection, it was the first time dual-wielding made a return to mainstream Halo multiplayer.
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